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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
16 Mar, 2026 10:55 am
21 Min Game
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HaveABlast Stats
John Stats
John
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
67
50
32
3
75%
03:43
00:05
17:43
52
18
0
0
35%
12:20
00:08
21:35
43
7
0
0
16%
00:07
00:00
01:02
37
32
36
3
86%
02:48
00:26
13:18
11
10
98
17
91%
01:31
00:25
04:24
8
2
0
0
25%
01:23
00:43
02:24
5
5
6
5
100%
04:12
03:02
06:48
2
1
3
2
50%
04:06
01:20
06:52
2
1
6
6
50%
00:39
00:08
01:09
1
1
1
1
100%
00:49
00:49
00:49
1
1
1
1
100%
01:37
01:37
01:37
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
1
2.89
299
Yamato Cannon
20
17.79
114
Move
2
2.75
304
Attack
63
92.17
640
Calldown: MULE
42
25.6
441
Marauder - Stimpack
4
2.05
77
Gather/Return Cargo
74
32.78
450
Cancel Structure Building
3
6.4
427
Cancel Morph
1
3.06
369
Cancel Production
2
1.78
361
Stimpack
13
7.89
322
Siege
8
8.85
392
Unsiege
5
4.69
344
Medivac - Load/Unload All
11
4.76
242
Scanner Sweep
13
11.02
374
Assault Mode
3
5.24
157
Fighter Mode
1
3.49
123
Bunker - Load/Unload All
1
2.47
100
Command Center - Lift Off
1
1.69
203
Command Center - Land
1
1.63
178
Barracks - Lift Off
1
2.21
310
Starport - Lift Off
1
2.1
297
Starport - Land
1
1.67
244
Barracks - Land
1
2.11
266
Lower
13
4.59
438
Raise
22
3.24
334
Upgrade to Orbital Command
4
5.58
452
Orbital Command - Lift Off
6
4.13
382
Orbital Command - Land
6
3.81
372
Emergency Thrusters
8
3.51
276
Lock On
2
3.89
76
Tactical Jump
6
3.67
128
Defender Mode
5
6.82
215
Fighter Mode
4
3.08
184
KD8 Charge
2
4.69
256
BattlecruiserAttack
43
17.35
108
SalvageEffect
2
1.06
78