| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 82 | 26 | 2 | 1 | 32% | 16:22 | 00:47 | 28:45 | |
| 28 | 22 | 6 | 1 | 79% | 07:18 | 03:54 | 26:11 | |
| 20 | 1 | 0 | 0 | 5% | 00:01 | 00:00 | 00:16 | |
| 13 | 5 | 94 | 13 | 38% | 02:26 | 00:58 | 05:02 | |
| 12 | 6 | 22 | 5 | 50% | 08:53 | 03:20 | 15:04 | |
| 10 | 5 | 15 | 7 | 50% | 02:06 | 00:46 | 04:45 | |
| 9 | 3 | 6 | 2 | 33% | 14:57 | 05:20 | 23:48 | |
| 6 | 5 | 12 | 4 | 83% | 03:47 | 01:53 | 07:28 | |
| 3 | 3 | 0 | 0 | 100% | 04:45 | 04:21 | 05:06 | |
| 3 | 2 | 0 | 0 | 67% | 09:07 | 04:27 | 15:28 | |
| 2 | 2 | 11 | 11 | 100% | 03:28 | 00:24 | 06:31 | |
| 1 | 1 | 1 | 1 | 100% | 00:32 | 00:32 | 00:32 | |
| 1 | 1 | 16 | 16 | 100% | 09:07 | 09:07 | 09:07 | |
| 1 | 0 | 0 | 0 | 0% | 06:11 | 06:11 | 06:11 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 4 | 2.15 | 143 |
| Personal Cloacking | 2 | 3.7 | 10 |
| Yamato Cannon | 4 | 5.64 | 11 |
| Nuclear Strike | 5 | 3 | 3 |
| Stop | 29 | 54.5 | 234 |
| Move | 1 | 2.35 | 84 |
| Attack | 55 | 27.13 | 231 |
| Ghost - Hold Fire | 1 | 2 | 3 |
| Spray | 1 | 2 | 3 |
| Calldown: MULE | 19 | 12.86 | 232 |
| Calldown: Extra Supplies | 1 | 1.69 | 128 |
| Cancel Structure Building | 8 | 2.9 | 163 |
| Cancel Morph | 2 | 1.8 | 144 |
| Cancel Production | 5 | 1.39 | 90 |
| Stimpack | 1 | 5.75 | 173 |
| Siege | 9 | 7.98 | 174 |
| Unsiege | 2 | 3.97 | 146 |
| Medivac - Load/Unload All | 1 | 3.66 | 149 |
| Scanner Sweep | 38 | 8.52 | 198 |
| Command Center - Lift Off | 3 | 1.75 | 126 |
| Command Center - Land | 3 | 1.81 | 126 |
| Starport - Lift Off | 2 | 1.49 | 99 |
| Lower | 8 | 4.48 | 233 |
| Raise | 2 | 2.61 | 199 |
| Upgrade to Planetary Fortress | 3 | 2.28 | 72 |
| Upgrade to Orbital Command | 8 | 3.41 | 234 |
| Orbital Command - Lift Off | 2 | 2.82 | 192 |
| Orbital Command - Land | 2 | 2.79 | 189 |
| Lock On | 1 | 2.55 | 31 |
| Tactical Jump | 1 | 2.17 | 12 |
| High Impact Payload | 5 | 2.43 | 28 |
| Defender Mode | 3 | 9.67 | 124 |
| Fighter Mode | 3 | 3.53 | 100 |
| KD8 Charge | 2 | 1.77 | 144 |
| BattlecruiserStop | 22 | 6.18 | 11 |
| RavenScramblerMissile | 3 | 3.94 | 32 |
| SalvageEffect | 1 | 1.21 | 52 |