| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 77 | 21 | 0 | 0 | 27% | 09:33 | 00:03 | 17:04 | |
| 26 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 23 | 16 | 24 | 4 | 70% | 03:18 | 00:21 | 12:37 | |
| 20 | 13 | 11 | 4 | 65% | 02:36 | 00:15 | 09:41 | |
| 20 | 9 | 81 | 10 | 45% | 04:43 | 01:11 | 11:41 | |
| 12 | 12 | 6 | 2 | 100% | 00:45 | 00:14 | 01:50 | |
| 4 | 4 | 5 | 2 | 100% | 04:15 | 03:12 | 04:59 | |
| 4 | 0 | 9 | 4 | 0% | 00:53 | 00:05 | 01:10 | |
| 2 | 2 | 6 | 4 | 100% | 04:52 | 04:46 | 04:58 | |
| 2 | 0 | 0 | 0 | 0% | 01:00 | 01:00 | 01:00 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 4.14 | 14 |
| Stop | 2 | 3.6 | 15 |
| Move | 6 | 3.94 | 17 |
| Attack | 64 | 135.32 | 25 |
| Calldown: MULE | 10 | 9.2 | 20 |
| Command Center - Rally | 2 | 2 | 11 |
| Gather/Return Cargo | 4 | 3.54 | 13 |
| Cancel Structure Building | 6 | 5.06 | 17 |
| Cancel Morph | 2 | 2.46 | 13 |
| Cancel Production | 2 | 1.64 | 11 |
| Siege | 28 | 17.57 | 14 |
| Unsiege | 9 | 6.08 | 12 |
| Scanner Sweep | 22 | 15.53 | 17 |
| Assault Mode | 1 | 7.5 | 4 |
| Fighter Mode | 1 | 3.5 | 2 |
| Bunker - Load/Unload All | 1 | 1.83 | 6 |
| Command Center - Lift Off | 1 | 1.62 | 13 |
| Command Center - Land | 1 | 1.69 | 13 |
| Barracks - Lift Off | 3 | 2.07 | 15 |
| Factory - Lift Off | 1 | 1 | 15 |
| Starport - Lift Off | 2 | 1.23 | 13 |
| Factory - Land | 1 | 1.07 | 14 |
| Starport - Land | 1 | 1.18 | 11 |
| Barracks - Land | 2 | 2.2 | 15 |
| Lower | 7 | 5.65 | 20 |
| Raise | 1 | 2.1 | 10 |
| Upgrade to Orbital Command | 5 | 4.45 | 20 |
| Orbital Command - Lift Off | 1 | 1.86 | 14 |
| Orbital Command - Land | 1 | 2.25 | 12 |
| Bunker - Attack | 2 | 1.5 | 2 |
| Activate Mine | 21 | 10 | 8 |
| Deactivate Mine | 2 | 5.67 | 6 |
| Tactical Jump | 1 | 2.5 | 4 |
| Defender Mode | 5 | 17.33 | 6 |
| Fighter Mode | 2 | 7.2 | 5 |
| BattlecruiserAttack | 3 | 10.25 | 4 |
| SalvageEffect | 1 | 1 | 3 |