| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 261 | 251 | 158 | 6 | 96% | 01:07 | 00:03 | 08:02 | |
| 105 | 104 | 112 | 10 | 99% | 01:03 | 00:04 | 03:45 | |
| 86 | 45 | 0 | 0 | 52% | 13:27 | 00:09 | 28:16 | |
| 29 | 29 | 7 | 1 | 100% | 00:34 | 00:04 | 01:34 | |
| 28 | 27 | 67 | 11 | 96% | 01:59 | 00:02 | 08:04 | |
| 13 | 13 | 0 | 0 | 100% | 03:36 | 01:05 | 06:01 | |
| 13 | 13 | 21 | 4 | 100% | 01:04 | 00:15 | 05:14 | |
| 10 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 3 | 3 | 6 | 2 | 100% | 01:15 | 01:10 | 01:21 | |
| 1 | 1 | 0 | 0 | 100% | 00:08 | 00:08 | 00:08 | |
| 1 | 1 | 2 | 2 | 100% | 05:30 | 05:30 | 05:30 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| EMP | 1 | 1 | 1 |
| Stop | 1 | 1.5 | 4 |
| Move | 7 | 3.63 | 8 |
| Attack | 760 | 313.78 | 9 |
| Calldown: MULE | 12 | 11.2 | 5 |
| Marauder - Stimpack | 4 | 4 | 1 |
| Calldown: Extra Supplies | 1 | 1.33 | 3 |
| Cancel Structure Building | 6 | 2.4 | 5 |
| Cancel Morph | 4 | 1.83 | 6 |
| Cancel Production | 2 | 2 | 6 |
| Stimpack | 47 | 17.75 | 4 |
| Siege | 44 | 19.5 | 4 |
| Unsiege | 19 | 10.67 | 3 |
| Medivac - Load/Unload All | 18 | 14.33 | 3 |
| Scanner Sweep | 40 | 21.75 | 4 |
| Assault Mode | 4 | 4 | 1 |
| Fighter Mode | 2 | 2 | 1 |
| Bunker - Load/Unload All | 1 | 1 | 2 |
| Command Center - Lift Off | 4 | 3.75 | 4 |
| Command Center - Land | 4 | 4.25 | 4 |
| Barracks - Lift Off | 1 | 2 | 4 |
| Starport - Lift Off | 1 | 1.25 | 4 |
| Lower | 4 | 3.2 | 5 |
| Upgrade to Planetary Fortress | 9 | 7.67 | 3 |
| Upgrade to Orbital Command | 7 | 4 | 5 |
| Orbital Command - Lift Off | 2 | 1.33 | 3 |
| Orbital Command - Land | 3 | 1.67 | 3 |
| Build Auto-Turret | 4 | 4 | 1 |
| Activate Mine | 6 | 6 | 1 |
| Deactivate Mine | 3 | 3 | 1 |
| Emergency Thrusters | 15 | 10.33 | 3 |
| Defender Mode | 42 | 26 | 2 |
| Fighter Mode | 20 | 12 | 2 |
| RavenShredderMissile | 4 | 4 | 1 |
| SalvageEffect | 2 | 2 | 1 |