| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 83 | 37 | 0 | 0 | 45% | 05:30 | 00:00 | 13:24 | |
| 64 | 56 | 16 | 4 | 88% | 00:58 | 00:02 | 04:47 | |
| 20 | 0 | 0 | 0 | 0% | 00:02 | 00:00 | 00:44 | |
| 7 | 7 | 0 | 0 | 100% | 00:32 | 00:05 | 00:50 | |
| 6 | 6 | 14 | 5 | 100% | 01:40 | 00:38 | 02:54 | |
| 6 | 4 | 2 | 1 | 67% | 02:01 | 00:30 | 05:22 | |
| 5 | 5 | 0 | 0 | 100% | 01:10 | 00:18 | 01:59 | |
| 4 | 4 | 0 | 0 | 100% | 01:21 | 00:37 | 02:39 | |
| 2 | 0 | 3 | 2 | 0% | 03:04 | 02:19 | 03:49 | |
| 1 | 1 | 1 | 1 | 100% | 01:55 | 01:55 | 01:55 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 5 | 2.97 | 267 |
| Nuclear Strike | 1 | 1.2 | 5 |
| Move | 5 | 3.8 | 462 |
| Attack | 50 | 101.77 | 560 |
| Calldown: MULE | 43 | 29.7 | 514 |
| Set Rally Point | 15 | 12.11 | 533 |
| Command Center - Rally | 19 | 14.15 | 503 |
| Calldown: Extra Supplies | 1 | 1.24 | 115 |
| Gather/Return Cargo | 4 | 1.47 | 448 |
| Cancel Structure Building | 9 | 5.31 | 462 |
| Cancel Morph | 8 | 3.3 | 469 |
| Cancel Add-on Building | 1 | 1.07 | 46 |
| Cancel Production | 4 | 1.55 | 227 |
| Stimpack | 5 | 15.02 | 403 |
| Siege | 4 | 6.89 | 445 |
| Unsiege | 1 | 3.01 | 340 |
| Medivac - Load/Unload All | 1 | 5.06 | 336 |
| Scanner Sweep | 3 | 4.55 | 328 |
| Assault Mode | 1 | 2.06 | 105 |
| Command Center - Lift Off | 3 | 2.03 | 312 |
| Command Center - Land | 3 | 2.12 | 310 |
| Barracks - Lift Off | 4 | 2.04 | 327 |
| Factory - Lift Off | 1 | 1.97 | 229 |
| Starport - Lift Off | 2 | 1.55 | 329 |
| Factory - Land | 1 | 1.43 | 207 |
| Starport - Land | 2 | 1.52 | 278 |
| Barracks - Land | 1 | 1.32 | 235 |
| Lower | 3 | 3.61 | 489 |
| Upgrade to Orbital Command | 4 | 4.65 | 516 |
| Orbital Command - Lift Off | 1 | 2.34 | 353 |
| Orbital Command - Land | 1 | 2.27 | 335 |
| Build Auto-Turret | 9 | 7.83 | 190 |
| Emergency Thrusters | 2 | 4.52 | 354 |
| High Impact Payload | 1 | 2.67 | 36 |