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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
15 Apr, 2026 11:18 pm
20 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
91
51
0
0
56%
06:20
00:03
20:34
87
85
24
4
98%
01:11
00:08
06:41
74
70
49
4
95%
01:53
00:09
11:01
30
0
0
0
0%
00:01
00:00
00:36
16
16
3
1
100%
00:34
00:02
01:05
6
1
5
4
17%
02:46
00:29
03:41
5
2
0
0
40%
04:46
00:37
08:26
3
3
1
1
100%
01:37
00:34
02:21
2
2
5
3
100%
03:09
00:57
05:21
2
2
0
0
100%
01:31
01:23
01:40
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
1
1.58
170
Nuclear Strike
1
8.13
16
EMP
12
7.23
70
Stop
1
1.65
179
Attack
147
90.73
627
Calldown: MULE
36
20.43
512
Marauder - Stimpack
7
4.14
137
Calldown: Extra Supplies
2
1.4
103
Cancel Structure Building
12
5.31
484
Cancel Morph
5
3.13
472
Cancel Add-on Building
1
1.19
31
Cancel Production
1
1.55
198
Stimpack
14
11.39
310
Siege
6
12.53
394
Unsiege
2
5.72
336
Medivac - Load/Unload All
3
6.67
276
Scanner Sweep
6
7.5
372
Assault Mode
1
1.62
125
Bunker - Load/Unload All
1
1.77
296
Command Center - Lift Off
1
1.81
253
Command Center - Land
1
1.83
247
Barracks - Lift Off
2
2.16
341
Factory - Lift Off
2
1.66
322
Starport - Lift Off
3
1.17
223
Factory - Land
2
1.5
216
Starport - Land
2
1.15
147
Lower
5
3.32
503
Raise
5
2.11
239
Upgrade to Planetary Fortress
3
2.97
206
Upgrade to Orbital Command
3
4.1
515
Orbital Command - Lift Off
1
1.84
264
Orbital Command - Land
1
1.88
233
Activate Mine
3
11.18
182
Deactivate Mine
1
3.5
124
Emergency Thrusters
3
5.77
325
Defender Mode
8
7.23
208