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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
18 Apr, 2026 5:34 pm
21 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
101
25
1
1
25%
11:59
00:07
21:11
42
41
71
8
98%
01:18
00:07
04:43
40
30
34
3
75%
01:15
00:21
03:05
35
34
201
19
97%
01:23
00:20
02:54
22
1
0
0
5%
00:04
00:00
00:57
18
9
75
10
50%
01:27
00:31
02:38
6
5
10
8
83%
03:16
00:16
08:55
5
5
7
3
100%
01:18
00:43
01:30
4
4
16
0
100%
00:53
00:26
01:39
3
3
61
33
100%
04:07
02:25
05:07
2
1
3
3
50%
07:12
01:27
12:56
1
1
0
0
100%
02:36
02:36
02:36
1
1
0
0
100%
00:46
00:46
00:46
1
1
1
1
100%
04:04
04:04
04:04
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
9
8.26
105
Yamato Cannon
10
8.38
24
Move
7
10.11
140
Attack
390
252.06
140
Calldown: MULE
25
15.32
137
Calldown: Extra Supplies
5
2.61
92
Gather/Return Cargo
35
28.27
139
Cancel Structure Building
9
6.92
123
Cancel Morph
5
2.94
108
Cancel Production
1
1.74
47
Siege
9
14.57
100
Unsiege
8
8.17
93
Scanner Sweep
31
16.85
113
Assault Mode
8
7.06
50
Fighter Mode
2
3.23
35
Command Center - Lift Off
13
5.53
89
Command Center - Land
11
4.82
89
Barracks - Lift Off
2
2.86
121
Factory - Lift Off
1
2.3
93
Starport - Lift Off
1
1.87
118
Factory - Land
1
1.44
62
Starport - Land
1
1.18
101
Barracks - Land
2
2.13
119
Lower
8
5.9
140
Raise
3
2.49
102
Upgrade to Planetary Fortress
12
7.76
58
Upgrade to Orbital Command
6
4.94
139
Orbital Command - Lift Off
3
2.54
67
Orbital Command - Land
2
1.97
63
MorphToHellionTank
2
2.44
18
Activate Mine
5
12.52
82
Deactivate Mine
2
7.77
65
Lock On
9
12.16
25
Tactical Jump
7
4.07
28
High Impact Payload
6
3.76
17
Defender Mode
12
30.21
48
Fighter Mode
2
10.17
42
BattlecruiserAttack
109
102.21
29
RavenShredderMissile
1
1.97
33