| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 89 | 2 | 0 | 0 | 2% | 11:14 | 00:06 | 18:25 | |
| 34 | 0 | 0 | 0 | 0% | 00:01 | 00:00 | 00:11 | |
| 20 | 8 | 84 | 23 | 40% | 01:58 | 00:17 | 04:06 | |
| 17 | 4 | 4 | 3 | 24% | 06:46 | 01:23 | 13:16 | |
| 16 | 2 | 17 | 5 | 13% | 01:37 | 00:15 | 02:35 | |
| 6 | 6 | 1 | 1 | 100% | 04:52 | 04:03 | 05:51 | |
| 5 | 1 | 10 | 3 | 20% | 02:09 | 01:03 | 05:28 | |
| 3 | 3 | 11 | 8 | 100% | 02:30 | 02:04 | 02:52 | |
| 3 | 2 | 9 | 5 | 67% | 02:17 | 00:52 | 03:18 | |
| 2 | 0 | 0 | 0 | 0% | 12:21 | 10:21 | 14:21 | |
| 1 | 1 | 1 | 1 | 100% | 01:30 | 01:30 | 01:30 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 2.36 | 83 |
| Personal Cloacking | 5 | 7.39 | 69 |
| Nuclear Strike | 13 | 11.88 | 69 |
| Stop | 10 | 13.72 | 348 |
| Move | 2 | 2.53 | 201 |
| Attack | 26 | 34.05 | 360 |
| Ghost - Hold Fire | 5 | 9.09 | 64 |
| Spray | 5 | 9.09 | 64 |
| Calldown: MULE | 13 | 8.38 | 115 |
| Gather/Return Cargo | 8 | 8.52 | 115 |
| Cancel Structure Building | 1 | 1.94 | 77 |
| Siege | 5 | 7.84 | 110 |
| Unsiege | 3 | 2.64 | 87 |
| Scanner Sweep | 2 | 5.7 | 89 |
| Assault Mode | 1 | 2.39 | 38 |
| Bunker - Load/Unload All | 2 | 2.18 | 39 |
| Command Center - Load/Unload All | 2 | 5.3 | 70 |
| Command Center - Lift Off | 3 | 2.42 | 99 |
| Command Center - Land | 3 | 2.59 | 97 |
| Barracks - Lift Off | 1 | 1.68 | 80 |
| Lower | 10 | 5.53 | 130 |
| Raise | 6 | 2 | 101 |
| Upgrade to Planetary Fortress | 3 | 5.24 | 103 |
| Upgrade to Orbital Command | 4 | 4.93 | 116 |
| Build Auto-Turret | 9 | 8.16 | 63 |
| Activate Mine | 13 | 16.15 | 100 |
| High Impact Payload | 1 | 2.11 | 36 |
| Defender Mode | 13 | 6.34 | 35 |
| Fighter Mode | 1 | 3.88 | 33 |
| ChannelSnipe | 5 | 11.73 | 15 |
| PortCity_Bridge_UnitNE10Out | 5 | 11.73 | 15 |
| SalvageEffect | 2 | 1.2 | 20 |