| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 143 | 134 | 83 | 9 | 94% | 01:28 | 00:04 | 06:39 | |
| 94 | 23 | 0 | 0 | 24% | 10:37 | 00:44 | 20:37 | |
| 46 | 39 | 95 | 16 | 85% | 02:41 | 00:23 | 13:40 | |
| 32 | 0 | 0 | 0 | 0% | 00:02 | 00:00 | 01:03 | |
| 26 | 13 | 17 | 6 | 50% | 00:57 | 00:19 | 04:27 | |
| 20 | 8 | 43 | 18 | 40% | 01:51 | 00:00 | 09:27 | |
| 10 | 6 | 7 | 3 | 60% | 03:17 | 00:40 | 07:56 | |
| 6 | 6 | 10 | 6 | 100% | 02:02 | 00:07 | 07:17 | |
| 4 | 2 | 0 | 0 | 50% | 08:11 | 03:27 | 11:53 | |
| 3 | 3 | 7 | 5 | 100% | 02:31 | 00:31 | 04:08 | |
| 1 | 1 | 2 | 2 | 100% | 05:12 | 05:12 | 05:12 | |
| 1 | 1 | 4 | 4 | 100% | 02:30 | 02:30 | 02:30 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Personal Cloacking | 1 | 1 | 1 |
| Nuclear Strike | 2 | 2 | 1 |
| EMP | 31 | 31 | 1 |
| Stop | 2 | 2 | 1 |
| Move | 4 | 5 | 3 |
| Attack | 189 | 96.5 | 4 |
| Ghost - Hold Fire | 1 | 2 | 1 |
| Spray | 1 | 2 | 1 |
| Calldown: MULE | 32 | 15.5 | 4 |
| Marauder - Stimpack | 2 | 2 | 1 |
| Cancel Structure Building | 2 | 2.67 | 3 |
| Cancel Morph | 2 | 2 | 4 |
| Stimpack | 20 | 7.67 | 3 |
| Siege | 6 | 3.5 | 2 |
| Unsiege | 4 | 4 | 1 |
| Medivac - Load/Unload All | 6 | 6 | 1 |
| Scanner Sweep | 16 | 8.5 | 2 |
| Assault Mode | 1 | 1 | 1 |
| Bunker - Load/Unload All | 3 | 2 | 2 |
| Command Center - Lift Off | 5 | 5 | 1 |
| Command Center - Land | 6 | 6 | 1 |
| Barracks - Lift Off | 2 | 2.33 | 3 |
| Factory - Lift Off | 2 | 2.33 | 3 |
| Starport - Lift Off | 1 | 1.67 | 3 |
| Factory - Land | 1 | 2 | 3 |
| Starport - Land | 1 | 1 | 3 |
| Barracks - Land | 2 | 2.33 | 3 |
| Lower | 1 | 1.75 | 4 |
| Upgrade to Planetary Fortress | 2 | 2 | 1 |
| Upgrade to Orbital Command | 7 | 3.5 | 4 |
| Build Auto-Turret | 5 | 5 | 1 |
| Activate Mine | 12 | 7.5 | 2 |
| Deactivate Mine | 9 | 5 | 2 |
| Emergency Thrusters | 5 | 5 | 1 |
| Defender Mode | 33 | 17 | 2 |
| Fighter Mode | 8 | 8 | 1 |
| KD8 Charge | 2 | 3 | 2 |
| ChannelSnipe | 3 | 6 | 1 |
| PortCity_Bridge_UnitNE10Out | 3 | 6 | 1 |
| RavenShredderMissile | 1 | 1 | 1 |
| SalvageEffect | 2 | 2 | 1 |