| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 132 | 124 | 266 | 11 | 94% | 00:37 | 00:05 | 01:37 | |
| 106 | 66 | 0 | 0 | 62% | 10:48 | 00:14 | 25:50 | |
| 51 | 33 | 203 | 16 | 65% | 02:29 | 00:04 | 18:26 | |
| 40 | 6 | 0 | 0 | 15% | 00:03 | 00:00 | 00:28 | |
| 33 | 23 | 52 | 7 | 70% | 03:17 | 00:18 | 09:14 | |
| 18 | 14 | 115 | 15 | 78% | 02:15 | 00:13 | 04:56 | |
| 11 | 11 | 17 | 4 | 100% | 01:33 | 00:09 | 02:23 | |
| 6 | 6 | 2 | 1 | 100% | 00:12 | 00:10 | 00:14 | |
| 6 | 0 | 13 | 5 | 0% | 15:10 | 15:10 | 15:10 | |
| 4 | 4 | 10 | 4 | 100% | 01:07 | 00:43 | 01:16 | |
| 3 | 3 | 3 | 2 | 100% | 02:00 | 01:39 | 02:12 | |
| 1 | 1 | 0 | 0 | 100% | 01:05 | 01:05 | 01:05 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 5 | 4.75 | 4 |
| Cloacking Field | 12 | 12 | 1 |
| Move | 24 | 10.14 | 14 |
| Attack | 373 | 148 | 15 |
| Calldown: MULE | 50 | 31.2 | 5 |
| Calldown: Extra Supplies | 2 | 1.33 | 3 |
| Gather/Return Cargo | 4 | 2.4 | 5 |
| Cancel Structure Building | 5 | 8.4 | 5 |
| Cancel Morph | 5 | 4.2 | 5 |
| Cancel Production | 1 | 1.8 | 10 |
| Siege | 39 | 16.8 | 5 |
| Unsiege | 14 | 8.67 | 3 |
| Medivac - Load/Unload All | 5 | 5 | 5 |
| Scanner Sweep | 39 | 11.6 | 5 |
| Assault Mode | 1 | 2.67 | 3 |
| Fighter Mode | 1 | 1.33 | 3 |
| Command Center - Lift Off | 8 | 3.2 | 5 |
| Command Center - Land | 12 | 4 | 5 |
| Barracks - Lift Off | 3 | 2 | 2 |
| Factory - Lift Off | 2 | 1.5 | 2 |
| Starport - Lift Off | 1 | 1 | 4 |
| Factory - Land | 2 | 2 | 1 |
| Starport - Land | 1 | 1 | 2 |
| Barracks - Land | 2 | 1.5 | 2 |
| Lower | 5 | 4.6 | 5 |
| Raise | 2 | 2.5 | 4 |
| Upgrade to Planetary Fortress | 8 | 3 | 4 |
| Upgrade to Orbital Command | 8 | 5.2 | 5 |
| Orbital Command - Lift Off | 1 | 1.25 | 4 |
| Orbital Command - Land | 1 | 1.25 | 4 |
| MorphToHellionTank | 1 | 1 | 1 |
| Activate Mine | 6 | 3 | 4 |
| Emergency Thrusters | 3 | 5.2 | 5 |
| High Impact Payload | 2 | 2 | 1 |