| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 79 | 79 | 83 | 7 | 100% | 04:21 | 00:03 | 12:51 | |
| 71 | 22 | 0 | 0 | 31% | 16:11 | 00:04 | 29:36 | |
| 37 | 7 | 0 | 0 | 19% | 00:03 | 00:00 | 00:19 | |
| 14 | 14 | 8 | 2 | 100% | 02:00 | 00:26 | 06:03 | |
| 14 | 6 | 107 | 14 | 43% | 08:15 | 00:17 | 16:06 | |
| 11 | 9 | 127 | 29 | 82% | 09:01 | 01:12 | 25:19 | |
| 10 | 10 | 0 | 0 | 100% | 02:47 | 00:51 | 06:26 | |
| 9 | 9 | 39 | 12 | 100% | 08:30 | 03:02 | 12:47 | |
| 8 | 8 | 77 | 38 | 100% | 01:59 | 01:45 | 02:09 | |
| 4 | 4 | 4 | 3 | 100% | 01:18 | 00:24 | 02:29 | |
| 2 | 2 | 1 | 1 | 100% | 00:13 | 00:13 | 00:13 | |
| 1 | 0 | 0 | 0 | 0% | 11:50 | 11:50 | 11:50 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 4 | 2.04 | 49 |
| Personal Cloacking | 2 | 5 | 11 |
| Nuclear Strike | 3 | 6.83 | 12 |
| Stop | 18 | 11.43 | 81 |
| Move | 3 | 1.96 | 50 |
| Attack | 67 | 43.91 | 91 |
| MULE - Repair | 1 | 1.54 | 24 |
| Calldown: MULE | 36 | 16.01 | 90 |
| Marauder - Stimpack | 1 | 1.29 | 7 |
| Gather/Return Cargo | 2 | 2.98 | 42 |
| Cancel Structure Building | 4 | 8.08 | 71 |
| Cancel Morph | 1 | 2.25 | 44 |
| Cancel Production | 3 | 1.43 | 30 |
| Stimpack | 6 | 6.28 | 50 |
| Siege | 14 | 5.48 | 61 |
| Unsiege | 8 | 3.07 | 44 |
| Medivac - Load/Unload All | 4 | 2.41 | 41 |
| Scanner Sweep | 22 | 9.49 | 68 |
| Assault Mode | 1 | 1.92 | 36 |
| Command Center - Load/Unload All | 2 | 3.07 | 28 |
| Lower | 8 | 4.97 | 90 |
| Raise | 1 | 2.25 | 71 |
| Upgrade to Planetary Fortress | 9 | 2.33 | 49 |
| Upgrade to Orbital Command | 6 | 2.81 | 90 |
| Activate Mine | 1 | 4.13 | 45 |
| Emergency Thrusters | 4 | 2.34 | 44 |
| High Impact Payload | 2 | 1.32 | 31 |
| Explosive Payload | 1 | 1.5 | 4 |
| Defender Mode | 1 | 5.6 | 47 |
| KD8 Charge | 4 | 4.48 | 25 |