| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 73 | 72 | 0 | 0 | 99% | 04:02 | 00:00 | 14:51 | |
| 65 | 61 | 34 | 3 | 94% | 02:00 | 00:01 | 05:49 | |
| 15 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 13 | 11 | 12 | 3 | 85% | 01:51 | 00:02 | 04:33 | |
| 11 | 11 | 20 | 4 | 100% | 01:04 | 00:16 | 02:28 | |
| 9 | 6 | 6 | 1 | 67% | 00:28 | 00:04 | 01:14 | |
| 4 | 4 | 14 | 11 | 100% | 01:17 | 00:21 | 01:52 | |
| 4 | 4 | 0 | 0 | 100% | 02:34 | 00:40 | 03:59 | |
| 4 | 3 | 6 | 2 | 75% | 01:31 | 00:34 | 03:28 | |
| 3 | 1 | 13 | 11 | 33% | 04:33 | 01:46 | 09:08 | |
| 1 | 1 | 0 | 0 | 100% | 00:53 | 00:53 | 00:53 | |
| 1 | 1 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 1 | 1 | 4 | 4 | 100% | 01:04 | 01:04 | 01:04 | |
| 1 | 1 | 3 | 3 | 100% | 02:40 | 02:40 | 02:40 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Stop | 93 | 44.2 | 5 |
| Move | 2 | 2.8 | 5 |
| Attack | 185 | 197.33 | 6 |
| Calldown: MULE | 11 | 24.67 | 6 |
| Calldown: Extra Supplies | 2 | 2.4 | 5 |
| Cancel Structure Building | 11 | 4.33 | 6 |
| Cancel Morph | 2 | 2.5 | 6 |
| Cancel Production | 4 | 2.67 | 3 |
| Stimpack | 11 | 11 | 1 |
| Siege | 5 | 11.33 | 6 |
| Unsiege | 2 | 5 | 4 |
| Medivac - Load/Unload All | 5 | 5 | 1 |
| Scanner Sweep | 8 | 12.83 | 6 |
| Bunker - Load/Unload All | 1 | 2 | 4 |
| Command Center - Lift Off | 3 | 3.5 | 6 |
| Command Center - Land | 6 | 4.83 | 6 |
| Barracks - Lift Off | 7 | 5 | 5 |
| Factory - Lift Off | 4 | 4.67 | 6 |
| Starport - Lift Off | 2 | 1.5 | 6 |
| Factory - Land | 1 | 4.17 | 6 |
| Barracks - Land | 3 | 2.2 | 5 |
| Lower | 9 | 4.67 | 6 |
| Raise | 7 | 4 | 3 |
| Upgrade to Planetary Fortress | 1 | 4 | 6 |
| Upgrade to Orbital Command | 3 | 6.33 | 6 |
| Orbital Command - Lift Off | 4 | 3.5 | 4 |
| Orbital Command - Land | 3 | 2.67 | 3 |
| Activate Mine | 5 | 19 | 6 |
| Deactivate Mine | 1 | 5.5 | 6 |
| Emergency Thrusters | 4 | 4 | 1 |
| Defender Mode | 8 | 10 | 2 |
| Fighter Mode | 3 | 3 | 2 |
| KD8 Charge | 1 | 2 | 4 |
| SalvageEffect | 1 | 1 | 3 |