| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 114 | 104 | 206 | 11 | 91% | 01:14 | 00:09 | 04:00 | |
| 94 | 21 | 8 | 2 | 22% | 08:37 | 00:12 | 17:31 | |
| 20 | 14 | 77 | 11 | 70% | 01:50 | 00:11 | 03:30 | |
| 18 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 16 | 16 | 58 | 9 | 100% | 00:43 | 00:22 | 01:41 | |
| 14 | 8 | 118 | 33 | 57% | 01:48 | 00:14 | 04:38 | |
| 8 | 1 | 21 | 18 | 13% | 01:09 | 00:05 | 03:01 | |
| 8 | 0 | 0 | 0 | 0% | 07:19 | 04:18 | 10:02 | |
| 5 | 4 | 3 | 2 | 80% | 00:35 | 00:06 | 01:29 | |
| 3 | 2 | 23 | 15 | 67% | 04:35 | 00:24 | 12:50 | |
| 1 | 1 | 4 | 4 | 100% | 01:44 | 01:44 | 01:44 | |
| 1 | 1 | 1 | 1 | 100% | 00:02 | 00:02 | 00:02 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1.6 | 5 |
| Stop | 1 | 1.67 | 6 |
| Move | 10 | 8 | 16 |
| Attack | 206 | 141 | 16 |
| Calldown: MULE | 18 | 12.13 | 15 |
| Calldown: Extra Supplies | 1 | 2.83 | 12 |
| Gather/Return Cargo | 2 | 2.29 | 14 |
| Cancel Structure Building | 6 | 4.06 | 16 |
| Cancel Morph | 6 | 4.4 | 15 |
| Stimpack | 28 | 17.88 | 8 |
| Siege | 15 | 9.83 | 12 |
| Unsiege | 4 | 4.11 | 9 |
| Medivac - Load/Unload All | 8 | 8.43 | 7 |
| Scanner Sweep | 21 | 16.85 | 13 |
| Command Center - Lift Off | 4 | 2.11 | 9 |
| Command Center - Land | 4 | 2.22 | 9 |
| Barracks - Lift Off | 2 | 4.2 | 15 |
| Factory - Lift Off | 2 | 2.47 | 15 |
| Starport - Lift Off | 1 | 1.5 | 12 |
| Factory - Land | 1 | 2.33 | 12 |
| Barracks - Land | 1 | 2.58 | 12 |
| Lower | 10 | 7.47 | 15 |
| Raise | 6 | 2.17 | 12 |
| Upgrade to Planetary Fortress | 3 | 3.25 | 4 |
| Upgrade to Orbital Command | 7 | 4.4 | 15 |
| Orbital Command - Lift Off | 1 | 1.75 | 12 |
| Orbital Command - Land | 1 | 2 | 10 |
| Activate Mine | 3 | 7.86 | 7 |
| Emergency Thrusters | 10 | 9.88 | 8 |
| Defender Mode | 8 | 15.91 | 11 |
| Fighter Mode | 4 | 3.14 | 7 |
| KD8 Charge | 4 | 2.47 | 15 |
| SalvageEffect | 1 | 1 | 3 |