| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 91 | 32 | 3 | 1 | 35% | 09:17 | 00:04 | 20:20 | |
| 30 | 26 | 38 | 6 | 87% | 00:45 | 00:08 | 02:20 | |
| 26 | 8 | 0 | 0 | 31% | 00:09 | 00:00 | 00:33 | |
| 23 | 23 | 97 | 20 | 100% | 01:06 | 00:13 | 02:29 | |
| 16 | 12 | 108 | 36 | 75% | 03:06 | 00:09 | 13:00 | |
| 13 | 13 | 9 | 4 | 100% | 00:21 | 00:09 | 00:50 | |
| 12 | 12 | 9 | 6 | 100% | 00:36 | 00:03 | 02:20 | |
| 9 | 8 | 28 | 23 | 89% | 02:26 | 00:12 | 13:55 | |
| 5 | 3 | 0 | 0 | 60% | 01:05 | 00:09 | 02:51 | |
| 4 | 4 | 3 | 1 | 100% | 00:14 | 00:02 | 00:48 | |
| 4 | 4 | 4 | 3 | 100% | 00:36 | 00:15 | 01:06 | |
| 4 | 4 | 14 | 8 | 100% | 01:03 | 00:27 | 01:24 | |
| 3 | 3 | 0 | 0 | 100% | 00:09 | 00:06 | 00:14 | |
| 2 | 2 | 4 | 3 | 100% | 01:02 | 00:17 | 01:47 | |
| 1 | 1 | 2 | 2 | 100% | 00:32 | 00:32 | 00:32 | |
| 1 | 1 | 0 | 0 | 100% | 01:25 | 01:25 | 01:25 | |
| 1 | 1 | 1 | 1 | 100% | 01:10 | 01:10 | 01:10 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 7 | 3 | 4 |
| Attack | 87 | 62.25 | 8 |
| Calldown: MULE | 30 | 30 | 4 |
| Cancel Structure Building | 7 | 13.5 | 4 |
| Cancel Production | 2 | 2.5 | 2 |
| Siege | 19 | 10.67 | 3 |
| Unsiege | 5 | 3.67 | 3 |
| Scanner Sweep | 21 | 10 | 4 |
| Assault Mode | 2 | 1.5 | 2 |
| Fighter Mode | 1 | 1 | 1 |
| Command Center - Lift Off | 5 | 3.33 | 3 |
| Command Center - Land | 6 | 4 | 2 |
| Barracks - Lift Off | 3 | 3.33 | 3 |
| Factory - Lift Off | 3 | 2.33 | 3 |
| Factory - Land | 4 | 2.67 | 3 |
| Barracks - Land | 4 | 3 | 3 |
| Lower | 5 | 6.25 | 4 |
| Raise | 2 | 3.25 | 4 |
| Upgrade to Planetary Fortress | 3 | 2.5 | 2 |
| Upgrade to Orbital Command | 4 | 4 | 4 |
| Orbital Command - Lift Off | 3 | 3.75 | 4 |
| Orbital Command - Land | 4 | 2.75 | 4 |
| Build Auto-Turret | 1 | 1.67 | 3 |
| MorphToHellionTank | 2 | 2 | 1 |
| Activate Mine | 11 | 9 | 3 |
| Deactivate Mine | 2 | 1.5 | 2 |
| Tactical Jump | 1 | 1 | 1 |
| High Impact Payload | 10 | 10 | 1 |
| Explosive Payload | 1 | 1 | 1 |
| Defender Mode | 11 | 12.5 | 4 |
| Fighter Mode | 3 | 2.75 | 4 |
| BattlecruiserAttack | 2 | 2 | 1 |
| RavenShredderMissile | 1 | 1 | 2 |
| SalvageEffect | 1 | 1 | 1 |