| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 183 | 180 | 37 | 4 | 98% | 01:13 | 00:11 | 04:02 | |
| 150 | 110 | 1 | 1 | 73% | 09:03 | 00:00 | 41:13 | |
| 117 | 114 | 86 | 6 | 97% | 01:16 | 00:14 | 04:17 | |
| 95 | 19 | 0 | 0 | 20% | 00:04 | 00:00 | 00:33 | |
| 46 | 44 | 80 | 9 | 96% | 01:28 | 00:06 | 04:51 | |
| 35 | 35 | 0 | 0 | 100% | 01:49 | 00:19 | 04:43 | |
| 26 | 26 | 9 | 3 | 100% | 01:06 | 00:12 | 03:03 | |
| 18 | 18 | 35 | 4 | 100% | 00:57 | 00:13 | 02:49 | |
| 16 | 16 | 11 | 4 | 100% | 01:11 | 00:15 | 02:52 | |
| 13 | 13 | 35 | 7 | 100% | 01:16 | 00:21 | 03:24 | |
| 8 | 8 | 5 | 4 | 100% | 00:56 | 00:20 | 02:05 | |
| 4 | 4 | 0 | 0 | 100% | 00:22 | 00:12 | 00:32 | |
| 4 | 4 | 4 | 3 | 100% | 01:32 | 00:57 | 02:23 | |
| 3 | 3 | 0 | 0 | 100% | 00:56 | 00:09 | 02:09 | |
| 3 | 3 | 1 | 1 | 100% | 01:04 | 00:22 | 01:49 | |
| 3 | 2 | 0 | 0 | 67% | 01:35 | 01:19 | 02:03 | |
| 2 | 2 | 1 | 1 | 100% | 01:00 | 00:54 | 01:05 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Yamato Cannon | 7 | 7 | 1 |
| Stop | 1 | 1 | 1 |
| Move | 4 | 4 | 1 |
| Attack | 129 | 129 | 1 |
| Calldown: MULE | 71 | 71 | 1 |
| Marauder - Stimpack | 9 | 9 | 1 |
| Gather/Return Cargo | 1 | 1 | 1 |
| Cancel Structure Building | 3 | 3 | 1 |
| Cancel Morph | 3 | 3 | 1 |
| Cancel Production | 2 | 2 | 1 |
| Stimpack | 18 | 18 | 1 |
| Siege | 19 | 19 | 1 |
| Unsiege | 9 | 9 | 1 |
| Medivac - Load/Unload All | 1 | 1 | 1 |
| Scanner Sweep | 24 | 24 | 1 |
| Assault Mode | 5 | 5 | 1 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Command Center - Load/Unload All | 2 | 2 | 1 |
| Command Center - Lift Off | 4 | 4 | 1 |
| Command Center - Land | 5 | 5 | 1 |
| Lower | 5 | 5 | 1 |
| Raise | 1 | 1 | 1 |
| Upgrade to Planetary Fortress | 8 | 8 | 1 |
| Upgrade to Orbital Command | 5 | 5 | 1 |
| Build Auto-Turret | 1 | 1 | 1 |
| MorphToHellion | 2 | 2 | 1 |
| MorphToHellionTank | 1 | 1 | 1 |
| Activate Mine | 2 | 2 | 1 |
| Deactivate Mine | 1 | 1 | 1 |
| Emergency Thrusters | 3 | 3 | 1 |
| Tactical Jump | 7 | 7 | 1 |
| High Impact Payload | 7 | 7 | 1 |
| Defender Mode | 3 | 3 | 1 |
| BattlecruiserAttack | 43 | 43 | 1 |