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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
07 May, 2026 4:16 pm
42 Min Game
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NosDa
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
238
237
242
7
100%
01:09
00:01
02:30
129
126
169
5
98%
00:59
00:00
02:35
115
73
0
0
63%
11:49
00:03
42:01
48
6
0
0
13%
00:03
00:00
00:33
42
42
0
0
100%
01:20
00:19
03:40
37
37
60
7
100%
01:06
00:05
02:45
24
23
40
5
96%
00:48
00:03
03:20
24
19
47
13
79%
06:31
00:04
32:11
14
13
62
10
93%
01:11
00:00
06:20
11
11
19
5
100%
01:05
00:26
02:19
2
2
0
0
100%
00:49
00:47
00:51
2
2
16
9
100%
01:08
00:53
01:24
2
2
0
0
100%
01:27
01:12
01:41
1
1
3
3
100%
02:36
02:36
02:36
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
12
4.03
173
Cloacking Field
2
2.19
96
Stop
94
16.92
250
Move
13
5.97
234
Attack
203
53.01
270
Calldown: MULE
47
15.25
259
Marauder - Stimpack
6
2.25
115
Cancel Structure Building
7
2.33
106
Cancel Morph
7
1.69
65
Cancel Production
4
1.37
60
Stimpack
68
14.25
195
Siege
14
6.39
183
Unsiege
3
2.89
140
Medivac - Load/Unload All
8
5.17
216
Scanner Sweep
22
4.5
151
Command Center - Lift Off
7
2.44
189
Command Center - Land
6
2.48
187
Barracks - Lift Off
2
1.46
63
Factory - Lift Off
3
1.23
126
Starport - Lift Off
2
1.13
115
Factory - Land
2
1.23
126
Starport - Land
1
1.14
111
Barracks - Land
1
1.98
58
Lower
5
4.81
254
Raise
4
2.69
224
Upgrade to Planetary Fortress
8
2.12
101
Upgrade to Orbital Command
2
2.6
265
Orbital Command - Lift Off
2
1.74
133
Orbital Command - Land
2
1.66
111
MorphToHellionTank
1
1.59
116
Activate Mine
27
4.13
206
Deactivate Mine
6
1.65
77
Emergency Thrusters
16
6.33
228
High Impact Payload
1
1.4
58
Defender Mode
25
4.83
136
Fighter Mode
3
2.45
89
KD8 Charge
2
1.82
176