| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 121 | 116 | 57 | 3 | 96% | 01:14 | 00:00 | 04:40 | |
| 89 | 27 | 0 | 0 | 30% | 10:03 | 00:55 | 19:03 | |
| 56 | 55 | 53 | 4 | 98% | 01:10 | 00:14 | 02:40 | |
| 30 | 28 | 4 | 2 | 93% | 00:27 | 00:01 | 01:14 | |
| 18 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 17 | 14 | 19 | 6 | 82% | 01:16 | 00:00 | 03:49 | |
| 14 | 14 | 0 | 0 | 100% | 01:46 | 00:35 | 03:47 | |
| 7 | 6 | 13 | 10 | 86% | 02:04 | 00:19 | 06:10 | |
| 3 | 3 | 1 | 1 | 100% | 00:20 | 00:04 | 00:40 | |
| 3 | 3 | 7 | 4 | 100% | 02:52 | 00:23 | 06:52 | |
| 2 | 2 | 1 | 1 | 100% | 01:19 | 00:13 | 02:24 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 4 | 4.67 | 6 |
| Personal Cloacking | 1 | 1 | 1 |
| Nuclear Strike | 3 | 3 | 1 |
| EMP | 6 | 7 | 2 |
| Stop | 2 | 4 | 7 |
| Move | 9 | 5.71 | 7 |
| Attack | 322 | 298.88 | 8 |
| Ghost - Hold Fire | 2 | 4 | 1 |
| Spray | 2 | 4 | 1 |
| Calldown: MULE | 16 | 14.13 | 8 |
| Command Center - Rally | 13 | 23 | 8 |
| Marauder - Stimpack | 2 | 1.5 | 2 |
| Calldown: Extra Supplies | 2 | 1.83 | 6 |
| Cancel Morph | 5 | 2.5 | 6 |
| Cancel Production | 2 | 1.5 | 2 |
| Stimpack | 24 | 19.75 | 4 |
| Siege | 4 | 22.88 | 8 |
| Unsiege | 1 | 19 | 6 |
| Medivac - Load/Unload All | 24 | 17.75 | 4 |
| Scanner Sweep | 14 | 13.75 | 8 |
| Bunker - Load/Unload All | 2 | 1.5 | 2 |
| Command Center - Lift Off | 3 | 2.43 | 7 |
| Command Center - Land | 3 | 2.43 | 7 |
| Barracks - Lift Off | 4 | 3.13 | 8 |
| Factory - Lift Off | 2 | 2.5 | 6 |
| Starport - Lift Off | 2 | 1.33 | 6 |
| Barracks - Land | 3 | 2.67 | 6 |
| Lower | 10 | 7.13 | 8 |
| Raise | 1 | 2.33 | 6 |
| Upgrade to Planetary Fortress | 3 | 2.67 | 6 |
| Upgrade to Orbital Command | 4 | 4.5 | 8 |
| Orbital Command - Lift Off | 1 | 2.86 | 7 |
| Activate Mine | 20 | 10.75 | 4 |
| Deactivate Mine | 11 | 7.33 | 3 |
| Emergency Thrusters | 23 | 17.75 | 4 |
| High Impact Payload | 5 | 6.33 | 3 |
| Defender Mode | 2 | 26 | 3 |
| Fighter Mode | 2 | 5 | 3 |
| SalvageEffect | 1 | 1 | 3 |