| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 128 | 126 | 116 | 7 | 98% | 01:16 | 00:02 | 06:40 | |
| 89 | 51 | 0 | 0 | 57% | 09:46 | 00:14 | 22:08 | |
| 46 | 45 | 65 | 6 | 98% | 00:56 | 00:06 | 02:22 | |
| 28 | 3 | 0 | 0 | 11% | 00:05 | 00:00 | 00:38 | |
| 23 | 22 | 77 | 18 | 96% | 01:12 | 00:06 | 03:26 | |
| 22 | 18 | 0 | 0 | 82% | 01:28 | 00:28 | 02:42 | |
| 20 | 18 | 73 | 17 | 90% | 01:56 | 00:09 | 08:36 | |
| 5 | 5 | 13 | 6 | 100% | 00:59 | 00:39 | 01:35 | |
| 4 | 4 | 17 | 9 | 100% | 00:31 | 00:12 | 00:52 | |
| 4 | 2 | 22 | 11 | 50% | 01:26 | 00:38 | 02:11 | |
| 2 | 2 | 9 | 7 | 100% | 00:31 | 00:24 | 00:39 | |
| 1 | 1 | 3 | 3 | 100% | 01:47 | 01:47 | 01:47 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1.75 | 4 |
| Cloacking Field | 2 | 2 | 2 |
| Move | 2 | 6.33 | 3 |
| Attack | 252 | 118 | 4 |
| Calldown: MULE | 28 | 12.5 | 4 |
| Calldown: Extra Supplies | 1 | 1.67 | 3 |
| Cancel Production | 1 | 1 | 2 |
| Stimpack | 38 | 24.5 | 2 |
| Siege | 22 | 16.5 | 2 |
| Unsiege | 12 | 11 | 2 |
| Medivac - Load/Unload All | 39 | 20 | 2 |
| Scanner Sweep | 20 | 10 | 4 |
| Bunker - Load/Unload All | 1 | 1.75 | 4 |
| Command Center - Load/Unload All | 1 | 1 | 1 |
| Command Center - Lift Off | 5 | 5 | 1 |
| Command Center - Land | 3 | 3 | 1 |
| Barracks - Lift Off | 6 | 6.75 | 4 |
| Factory - Lift Off | 4 | 3.75 | 4 |
| Starport - Lift Off | 3 | 2.75 | 4 |
| Factory - Land | 2 | 1.75 | 4 |
| Starport - Land | 1 | 1.5 | 4 |
| Barracks - Land | 3 | 3.33 | 3 |
| Lower | 10 | 5 | 4 |
| Raise | 3 | 2.33 | 3 |
| Upgrade to Planetary Fortress | 8 | 8 | 1 |
| Upgrade to Orbital Command | 8 | 4.5 | 4 |
| Orbital Command - Lift Off | 6 | 4.33 | 3 |
| Orbital Command - Land | 6 | 3.33 | 3 |
| Bunker - Attack | 1 | 1 | 1 |
| Activate Mine | 22 | 12.5 | 2 |
| Deactivate Mine | 11 | 6.5 | 2 |
| Emergency Thrusters | 14 | 14 | 1 |
| Tactical Jump | 2 | 2 | 2 |
| Defender Mode | 5 | 3.67 | 3 |
| Fighter Mode | 1 | 2.5 | 2 |
| KD8 Charge | 1 | 1 | 2 |
| BattlecruiserAttack | 4 | 4 | 1 |
| SalvageEffect | 2 | 2 | 2 |