| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 92 | 39 | 0 | 0 | 42% | 08:51 | 00:21 | 18:25 | |
| 86 | 86 | 146 | 7 | 100% | 00:40 | 00:13 | 03:01 | |
| 45 | 45 | 118 | 9 | 100% | 00:37 | 00:14 | 01:10 | |
| 44 | 1 | 0 | 0 | 2% | 00:01 | 00:00 | 00:33 | |
| 33 | 30 | 64 | 6 | 91% | 00:27 | 00:04 | 01:13 | |
| 22 | 22 | 83 | 17 | 100% | 00:53 | 00:16 | 04:00 | |
| 16 | 14 | 32 | 7 | 88% | 00:22 | 00:03 | 00:56 | |
| 14 | 14 | 126 | 20 | 100% | 01:38 | 00:15 | 04:54 | |
| 12 | 9 | 0 | 0 | 75% | 02:58 | 00:18 | 05:06 | |
| 6 | 6 | 24 | 12 | 100% | 00:45 | 00:36 | 01:02 | |
| 4 | 4 | 5 | 2 | 100% | 00:49 | 00:33 | 01:05 | |
| 4 | 3 | 20 | 14 | 75% | 00:39 | 00:12 | 01:22 | |
| 2 | 2 | 6 | 5 | 100% | 00:57 | 00:45 | 01:08 | |
| 1 | 1 | 5 | 5 | 100% | 01:46 | 01:46 | 01:46 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 2.5 | 4 |
| Personal Cloacking | 2 | 2 | 1 |
| Cloacking Field | 1 | 1 | 2 |
| Stop | 1 | 1 | 2 |
| Move | 1 | 1 | 1 |
| Attack | 189 | 132.6 | 5 |
| Calldown: MULE | 59 | 36.6 | 5 |
| Marauder - Stimpack | 2 | 2 | 1 |
| Calldown: Extra Supplies | 1 | 1.2 | 5 |
| Stimpack | 17 | 14.4 | 5 |
| Siege | 13 | 20.5 | 4 |
| Unsiege | 3 | 7.25 | 4 |
| Medivac - Load/Unload All | 3 | 3 | 4 |
| Scanner Sweep | 6 | 8.6 | 5 |
| Command Center - Lift Off | 2 | 2 | 4 |
| Command Center - Land | 2 | 2 | 4 |
| Barracks - Lift Off | 4 | 2.6 | 5 |
| Factory - Lift Off | 4 | 3 | 3 |
| Starport - Lift Off | 2 | 1.75 | 4 |
| Factory - Land | 4 | 3.5 | 2 |
| Starport - Land | 1 | 1.25 | 4 |
| Barracks - Land | 4 | 2.4 | 5 |
| Lower | 3 | 4.2 | 5 |
| Upgrade to Planetary Fortress | 3 | 2.67 | 3 |
| Upgrade to Orbital Command | 6 | 4.8 | 5 |
| Orbital Command - Lift Off | 2 | 2.2 | 5 |
| Orbital Command - Land | 2 | 2 | 4 |
| Activate Mine | 25 | 11 | 3 |
| Deactivate Mine | 3 | 2.5 | 2 |
| Emergency Thrusters | 7 | 5.25 | 4 |
| High Impact Payload | 2 | 2 | 1 |
| Defender Mode | 5 | 3.75 | 4 |
| Fighter Mode | 1 | 1 | 2 |
| KD8 Charge | 1 | 2.75 | 4 |
| ChannelSnipe | 70 | 140 | 1 |
| PortCity_Bridge_UnitNE10Out | 70 | 140 | 1 |