| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 119 | 106 | 134 | 8 | 89% | 01:10 | 00:03 | 05:09 | |
| 79 | 69 | 0 | 0 | 87% | 07:41 | 01:00 | 22:52 | |
| 35 | 34 | 66 | 8 | 97% | 01:23 | 00:09 | 05:22 | |
| 24 | 4 | 0 | 0 | 17% | 00:03 | 00:00 | 00:33 | |
| 21 | 21 | 63 | 14 | 100% | 01:08 | 00:12 | 03:10 | |
| 21 | 10 | 0 | 0 | 48% | 05:21 | 00:21 | 14:41 | |
| 17 | 9 | 44 | 25 | 53% | 00:54 | 00:06 | 02:31 | |
| 11 | 11 | 79 | 23 | 100% | 00:56 | 00:08 | 03:02 | |
| 8 | 8 | 4 | 2 | 100% | 02:37 | 02:12 | 03:06 | |
| 8 | 8 | 24 | 2 | 100% | 02:37 | 02:12 | 03:06 | |
| 5 | 3 | 14 | 8 | 60% | 01:40 | 00:25 | 04:16 | |
| 4 | 3 | 36 | 19 | 75% | 01:14 | 00:31 | 01:57 | |
| 2 | 2 | 5 | 4 | 100% | 01:39 | 01:13 | 02:06 | |
| 1 | 1 | 0 | 0 | 100% | 03:29 | 03:29 | 03:29 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Cloacking Field | 5 | 3 | 3 |
| Move | 1 | 1.2 | 5 |
| Attack | 126 | 91.8 | 5 |
| Calldown: MULE | 27 | 18.4 | 5 |
| Marauder - Stimpack | 2 | 2 | 1 |
| Cancel Structure Building | 3 | 3.67 | 3 |
| Cancel Morph | 3 | 1.67 | 3 |
| Cancel Production | 1 | 2 | 3 |
| Stimpack | 35 | 20.25 | 4 |
| Siege | 8 | 8.8 | 5 |
| Scanner Sweep | 19 | 10.2 | 5 |
| Barracks - Lift Off | 3 | 2.4 | 5 |
| Factory - Lift Off | 4 | 3.25 | 4 |
| Starport - Lift Off | 2 | 2.2 | 5 |
| Factory - Land | 2 | 2 | 4 |
| Starport - Land | 1 | 1.6 | 5 |
| Barracks - Land | 2 | 1.75 | 4 |
| Lower | 5 | 4 | 5 |
| Upgrade to Planetary Fortress | 4 | 3.67 | 3 |
| Upgrade to Orbital Command | 3 | 4.2 | 5 |
| Orbital Command - Lift Off | 3 | 2.8 | 5 |
| Orbital Command - Land | 3 | 3 | 5 |
| MorphToHellionTank | 1 | 1 | 2 |
| Activate Mine | 15 | 13.67 | 3 |
| Emergency Thrusters | 5 | 4.33 | 3 |
| High Impact Payload | 2 | 2 | 1 |
| Defender Mode | 57 | 22.5 | 4 |
| Fighter Mode | 5 | 6 | 3 |
| KD8 Charge | 1 | 1.25 | 4 |
| ChannelSnipe | 63 | 109 | 2 |
| PortCity_Bridge_UnitNE10Out | 63 | 109 | 2 |
| SalvageEffect | 1 | 1 | 2 |