| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 75 | 48 | 0 | 0 | 64% | 10:31 | 01:38 | 26:39 | |
| 69 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 40 | 34 | 7 | 2 | 85% | 02:43 | 00:12 | 07:21 | |
| 33 | 32 | 51 | 2 | 97% | 03:14 | 00:22 | 07:21 | |
| 27 | 3 | 33 | 7 | 11% | 06:03 | 00:50 | 18:53 | |
| 24 | 1 | 104 | 11 | 4% | 07:27 | 03:56 | 14:56 | |
| 11 | 11 | 49 | 13 | 100% | 03:07 | 00:50 | 06:28 | |
| 11 | 10 | 70 | 15 | 91% | 04:24 | 00:24 | 07:18 | |
| 9 | 9 | 4 | 1 | 100% | 00:30 | 00:00 | 00:53 | |
| 8 | 3 | 109 | 29 | 38% | 03:48 | 00:47 | 07:37 | |
| 2 | 2 | 10 | 7 | 100% | 06:32 | 06:27 | 06:38 | |
| 2 | 2 | 5 | 3 | 100% | 07:54 | 07:46 | 08:02 | |
| 2 | 2 | 10 | 7 | 100% | 02:55 | 02:43 | 03:06 | |
| 2 | 0 | 0 | 0 | 0% | 11:30 | 11:30 | 11:30 | |
| 2 | 0 | 8 | 4 | 0% | 19:43 | 19:41 | 19:46 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 1.4 | 5 |
| Yamato Cannon | 9 | 9 | 1 |
| Stop | 8 | 18.73 | 11 |
| Move | 1 | 1.88 | 8 |
| Attack | 85 | 68.07 | 14 |
| Calldown: MULE | 34 | 12.83 | 12 |
| Cancel Structure Building | 4 | 7.45 | 11 |
| Cancel Morph | 1 | 2.33 | 9 |
| Siege | 12 | 11.5 | 8 |
| Unsiege | 5 | 10.5 | 4 |
| Medivac - Load/Unload All | 2 | 5.33 | 3 |
| Scanner Sweep | 25 | 8 | 10 |
| Command Center - Lift Off | 2 | 1.75 | 8 |
| Command Center - Land | 4 | 2.25 | 8 |
| Barracks - Lift Off | 3 | 1.64 | 11 |
| Factory - Lift Off | 3 | 2.13 | 8 |
| Factory - Land | 3 | 1.71 | 7 |
| Barracks - Land | 3 | 1.4 | 10 |
| Lower | 7 | 5.83 | 12 |
| Raise | 4 | 4 | 11 |
| Upgrade to Planetary Fortress | 7 | 3.4 | 5 |
| Upgrade to Orbital Command | 6 | 3.25 | 12 |
| Orbital Command - Lift Off | 5 | 2.57 | 7 |
| Orbital Command - Land | 6 | 2.43 | 7 |
| MorphToHellionTank | 5 | 2.2 | 5 |
| Activate Mine | 19 | 10 | 5 |
| Deactivate Mine | 7 | 5 | 4 |
| Emergency Thrusters | 1 | 3.2 | 5 |
| Tactical Jump | 2 | 2 | 1 |
| High Impact Payload | 1 | 1 | 1 |
| Defender Mode | 49 | 12.67 | 6 |
| Fighter Mode | 4 | 3 | 3 |
| KD8 Charge | 2 | 2 | 2 |
| BattlecruiserAttack | 41 | 41 | 1 |