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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
27 Mar, 2026 10:12 am
28 Min Game
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Cecio
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
299
283
312
12
95%
01:20
00:07
07:22
72
37
0
0
51%
15:49
00:35
28:51
70
59
136
11
84%
01:54
00:23
05:34
42
30
73
19
71%
01:16
00:12
05:16
42
1
0
0
2%
00:01
00:00
00:33
29
23
157
13
79%
02:52
00:26
11:30
16
16
6
1
100%
00:31
00:00
00:48
16
11
0
0
69%
05:02
00:50
20:58
7
5
75
31
71%
07:10
00:37
22:15
6
6
35
8
100%
01:33
01:18
01:48
5
5
8
5
100%
01:01
00:29
01:48
2
2
8
5
100%
01:54
01:39
02:08
2
2
3
2
100%
00:52
00:51
00:54
1
1
0
0
100%
00:53
00:53
00:53
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Move
10
5.11
533
Attack
372
113.89
573
Calldown: MULE
39
13.9
568
Marauder - Stimpack
9
3.7
255
Calldown: Extra Supplies
2
1.55
243
Cancel Structure Building
13
5.35
483
Cancel Production
1
1.39
125
Stimpack
77
22.4
449
Siege
12
11.44
322
Unsiege
4
5.32
259
Medivac - Load/Unload All
16
10.76
380
Scanner Sweep
39
8.43
427
Command Center - Lift Off
5
2.15
291
Command Center - Land
5
2.3
281
Barracks - Lift Off
3
2.29
356
Factory - Lift Off
3
2.19
388
Starport - Lift Off
2
1.47
482
Factory - Land
2
1.77
344
Starport - Land
1
1.28
458
Barracks - Land
3
2.42
336
Lower
3
5.44
562
Upgrade to Planetary Fortress
4
2.1
228
Upgrade to Orbital Command
4
3.29
572
Orbital Command - Lift Off
5
2.12
464
Orbital Command - Land
3
2.1
458
Activate Mine
44
9.69
273
Deactivate Mine
8
3.63
152
Emergency Thrusters
15
9.58
382
Defender Mode
65
12.99
197
Fighter Mode
23
5.36
135
KD8 Charge
2
2.17
363