| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 71 | 71 | 61 | 5 | 100% | 01:40 | 00:01 | 06:17 | |
| 70 | 64 | 0 | 0 | 91% | 07:41 | 00:01 | 25:47 | |
| 43 | 20 | 0 | 0 | 47% | 00:11 | 00:06 | 00:33 | |
| 19 | 18 | 76 | 13 | 95% | 02:01 | 00:01 | 06:10 | |
| 16 | 16 | 16 | 5 | 100% | 01:55 | 00:05 | 05:12 | |
| 10 | 10 | 13 | 6 | 100% | 01:12 | 00:12 | 02:22 | |
| 9 | 9 | 34 | 10 | 100% | 03:20 | 00:12 | 06:58 | |
| 8 | 8 | 9 | 3 | 100% | 01:16 | 00:11 | 05:13 | |
| 8 | 8 | 14 | 4 | 100% | 01:46 | 00:23 | 04:37 | |
| 7 | 7 | 13 | 7 | 100% | 00:47 | 00:07 | 02:18 | |
| 6 | 6 | 0 | 0 | 100% | 03:37 | 02:53 | 04:41 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 2.5 | 2 |
| Personal Cloacking | 6 | 6 | 1 |
| Nuclear Strike | 3 | 3 | 1 |
| EMP | 6 | 6 | 1 |
| Attack | 61 | 58.5 | 6 |
| MULE - Repair | 1 | 1 | 1 |
| Calldown: MULE | 31 | 17 | 3 |
| Marauder - Stimpack | 2 | 1.33 | 3 |
| Cancel Structure Building | 2 | 1.5 | 2 |
| Cancel Morph | 2 | 2 | 3 |
| Cancel Production | 2 | 2 | 1 |
| Stimpack | 11 | 14.33 | 3 |
| Siege | 21 | 18 | 3 |
| Unsiege | 4 | 5.33 | 3 |
| Medivac - Load/Unload All | 13 | 9.67 | 3 |
| Scanner Sweep | 13 | 11.67 | 3 |
| Assault Mode | 1 | 1 | 1 |
| Fighter Mode | 1 | 1 | 1 |
| Barracks - Lift Off | 2 | 1.33 | 3 |
| Factory - Lift Off | 2 | 1.67 | 3 |
| Starport - Lift Off | 1 | 1 | 2 |
| Factory - Land | 1 | 1 | 2 |
| Starport - Land | 1 | 1 | 2 |
| Barracks - Land | 1 | 1 | 3 |
| Lower | 4 | 2.67 | 3 |
| Raise | 1 | 1 | 1 |
| Upgrade to Planetary Fortress | 1 | 1 | 1 |
| Upgrade to Orbital Command | 7 | 3.75 | 4 |
| Orbital Command - Lift Off | 5 | 3 | 3 |
| Orbital Command - Land | 5 | 3 | 3 |
| Activate Mine | 16 | 10 | 2 |
| Deactivate Mine | 7 | 4.5 | 2 |
| Emergency Thrusters | 13 | 7 | 3 |
| High Impact Payload | 7 | 5.5 | 2 |
| Defender Mode | 6 | 6.67 | 3 |