| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 126 | 85 | 36 | 3 | 67% | 00:50 | 00:02 | 02:42 | |
| 62 | 2 | 0 | 0 | 3% | 09:44 | 00:59 | 15:03 | |
| 26 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 12 | 8 | 18 | 3 | 67% | 02:14 | 01:00 | 06:41 | |
| 11 | 11 | 11 | 1 | 100% | 00:05 | 00:02 | 00:10 | |
| 9 | 9 | 30 | 10 | 100% | 00:54 | 00:27 | 01:12 | |
| 8 | 3 | 15 | 5 | 38% | 02:05 | 00:27 | 03:25 | |
| 8 | 2 | 0 | 0 | 25% | 03:30 | 01:19 | 05:53 | |
| 6 | 6 | 6 | 1 | 100% | 00:02 | 00:01 | 00:03 | |
| 4 | 4 | 26 | 12 | 100% | 00:53 | 00:17 | 01:30 | |
| 3 | 0 | 7 | 5 | 0% | 02:08 | 01:09 | 02:38 | |
| 2 | 0 | 1 | 1 | 0% | 08:53 | 08:53 | 08:53 | |
| 1 | 1 | 5 | 5 | 100% | 01:58 | 01:58 | 01:58 | |
| 1 | 0 | 6 | 6 | 0% | 01:55 | 01:55 | 01:55 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Personal Cloacking | 2 | 2.67 | 3 |
| Cloacking Field | 4 | 3.38 | 8 |
| EMP | 2 | 2 | 4 |
| Stop | 33 | 17.2 | 171 |
| Move | 3 | 6.72 | 121 |
| Attack | 73 | 46.18 | 173 |
| Calldown: MULE | 7 | 5.59 | 68 |
| Calldown: Extra Supplies | 2 | 1.7 | 20 |
| Cancel Morph | 2 | 2.18 | 40 |
| Stimpack | 8 | 9.25 | 12 |
| Medivac - Load/Unload All | 1 | 3.6 | 10 |
| Scanner Sweep | 1 | 5.13 | 39 |
| Command Center - Lift Off | 2 | 1.78 | 32 |
| Command Center - Land | 3 | 1.84 | 31 |
| Barracks - Lift Off | 3 | 2.48 | 56 |
| Factory - Lift Off | 2 | 1.77 | 61 |
| Starport - Lift Off | 2 | 1.24 | 54 |
| Factory - Land | 2 | 1.62 | 55 |
| Starport - Land | 2 | 1.19 | 53 |
| Barracks - Land | 1 | 1.69 | 52 |
| Lower | 8 | 5.4 | 67 |
| Raise | 1 | 1.38 | 32 |
| Upgrade to Planetary Fortress | 1 | 1.13 | 8 |
| Upgrade to Orbital Command | 5 | 3.23 | 69 |
| Orbital Command - Lift Off | 1 | 1.61 | 49 |
| Orbital Command - Land | 1 | 1.74 | 47 |
| Activate Mine | 3 | 8 | 18 |
| Deactivate Mine | 1 | 2.86 | 14 |
| Emergency Thrusters | 1 | 3.75 | 12 |
| High Impact Payload | 2 | 3.63 | 16 |
| ChannelSnipe | 20 | 23 | 2 |
| PortCity_Bridge_UnitNE10Out | 20 | 23 | 2 |