| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 82 | 72 | 86 | 5 | 88% | 02:09 | 00:17 | 07:21 | |
| 73 | 12 | 0 | 0 | 16% | 14:01 | 02:53 | 20:41 | |
| 43 | 22 | 88 | 7 | 51% | 02:38 | 00:18 | 09:13 | |
| 25 | 2 | 0 | 0 | 8% | 00:00 | 00:00 | 00:02 | |
| 16 | 5 | 47 | 8 | 31% | 02:15 | 00:12 | 07:00 | |
| 15 | 3 | 18 | 6 | 20% | 04:34 | 00:50 | 10:41 | |
| 11 | 9 | 41 | 11 | 82% | 02:36 | 00:18 | 12:42 | |
| 8 | 8 | 4 | 2 | 100% | 00:33 | 00:08 | 01:06 | |
| 8 | 2 | 0 | 0 | 25% | 09:06 | 01:32 | 12:50 | |
| 7 | 7 | 20 | 6 | 100% | 00:32 | 00:03 | 00:58 | |
| 6 | 3 | 12 | 6 | 50% | 00:56 | 00:08 | 01:48 | |
| 1 | 1 | 8 | 8 | 100% | 03:33 | 03:33 | 03:33 | |
| 1 | 1 | 3 | 3 | 100% | 01:51 | 01:51 | 01:51 | |
| 1 | 1 | 2 | 2 | 100% | 00:58 | 00:58 | 00:58 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| EMP | 1 | 1 | 1 |
| Move | 1 | 1.2 | 5 |
| Attack | 127 | 91.8 | 5 |
| Calldown: MULE | 21 | 18.4 | 5 |
| Cancel Structure Building | 1 | 3.67 | 3 |
| Cancel Production | 2 | 2 | 3 |
| Stimpack | 19 | 20.25 | 4 |
| Siege | 11 | 8.8 | 5 |
| Unsiege | 3 | 2.5 | 4 |
| Medivac - Load/Unload All | 3 | 2 | 2 |
| Scanner Sweep | 15 | 10.2 | 5 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Barracks - Lift Off | 3 | 2.4 | 5 |
| Factory - Lift Off | 3 | 3.25 | 4 |
| Starport - Lift Off | 3 | 2.2 | 5 |
| Factory - Land | 2 | 2 | 4 |
| Starport - Land | 2 | 1.6 | 5 |
| Barracks - Land | 2 | 1.75 | 4 |
| Lower | 6 | 4 | 5 |
| Raise | 4 | 3.5 | 2 |
| Upgrade to Planetary Fortress | 6 | 3.67 | 3 |
| Upgrade to Orbital Command | 6 | 4.2 | 5 |
| Orbital Command - Lift Off | 2 | 2.8 | 5 |
| Orbital Command - Land | 3 | 3 | 5 |
| Activate Mine | 7 | 13.67 | 3 |
| Deactivate Mine | 1 | 2 | 2 |
| Emergency Thrusters | 5 | 4.33 | 3 |
| Defender Mode | 26 | 22.5 | 4 |
| Fighter Mode | 11 | 6 | 3 |
| ChannelSnipe | 46 | 109 | 2 |
| PortCity_Bridge_UnitNE10Out | 46 | 109 | 2 |
| SalvageEffect | 1 | 1 | 2 |